Abstract Over the last few years, the term ‘smart cities’ was extremely critical topic in academic, industry, and policy debates about the distribution of new media technologies in urban settings. It is generally used to define and market technologies that make city infrastructures more efficient, and personalize the urban experience. (Greenfield and Shepard 2007) Correspondingly At this year’s Consumer Electronics Show, many of the major technology companies were falling over themselves to demonstrate their credentials in the internet of everything space. Smart homes, connected devices, and sensor technology were on display in abundance. Many delegates would have been left thinking that an intelligent, programmable world, where all objects and devices are connected, cannot be too far away. This new world will offer many exciting consumer engagement opportunities for brands that are prepared to invest in partnerships, technology solutions and importantly ‘owned content’.( Joseph ,et al.,2014) Furthermore it is obvious that technology has transformed human lifestyle, their relation to the environment they live, social communications, the way they understand spaces and themselves. Although the urban new media’s purpose for making better life is undeniable but it costs weak social interaction. So the aim is to make cities, smarter simultaneously increasing social interaction; synergism rather than antagonism. So how digital media and culture allow citizens to engage with, organize around and act upon collective issues and engage in co–creating the social fabric and built form of the city and at the same time boost their communication and how to broaden the debate about the role of new media technologies in urban design from an infrastructural to a social point of view, or from ‘city management’ to ‘city making.’

Smart citizens in built smart cities. Aiming to increase social interaction simultaneously revitalize the spaces

KHALILI, NILOOFAR
2014/2015

Abstract

Abstract Over the last few years, the term ‘smart cities’ was extremely critical topic in academic, industry, and policy debates about the distribution of new media technologies in urban settings. It is generally used to define and market technologies that make city infrastructures more efficient, and personalize the urban experience. (Greenfield and Shepard 2007) Correspondingly At this year’s Consumer Electronics Show, many of the major technology companies were falling over themselves to demonstrate their credentials in the internet of everything space. Smart homes, connected devices, and sensor technology were on display in abundance. Many delegates would have been left thinking that an intelligent, programmable world, where all objects and devices are connected, cannot be too far away. This new world will offer many exciting consumer engagement opportunities for brands that are prepared to invest in partnerships, technology solutions and importantly ‘owned content’.( Joseph ,et al.,2014) Furthermore it is obvious that technology has transformed human lifestyle, their relation to the environment they live, social communications, the way they understand spaces and themselves. Although the urban new media’s purpose for making better life is undeniable but it costs weak social interaction. So the aim is to make cities, smarter simultaneously increasing social interaction; synergism rather than antagonism. So how digital media and culture allow citizens to engage with, organize around and act upon collective issues and engage in co–creating the social fabric and built form of the city and at the same time boost their communication and how to broaden the debate about the role of new media technologies in urban design from an infrastructural to a social point of view, or from ‘city management’ to ‘city making.’
DALL'ASTA, JUAN CARLOS
ARC I - Scuola di Architettura e Società
29-apr-2015
2014/2015
Tesi di laurea Magistrale
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/10589/106024