Art, in general, consists of painting and sculptures, is widespread in cities, museums, and families. Artwork not only expresses an aesthetic value but also delivers cultural and historical knowledge. However, as the audiences, seldom people can read the inner meaning of these artworks by only watching these artworks without learning the background story. In this thesis, I designed, developed, and validated an interactive learning application based on Augmented Reality, that allows people to learn artworks by scanning them. The application, with an interactive interface, provides information and knowledge to what people are watching instead of wasting time on searching on phones or books. It can greatly change the way of art education.
L'arte, in generale, consiste di pittura e scultura, è diffusa nelle città, nei musei e nelle famiglie. L'opera d'arte non esprime solo un valore estetico, ma fornisce anche conoscenza culturale e storica. Tuttavia, come pubblico, raramente le persone possono leggere il significato interiore di queste opere d'arte solo guardando queste opere d'arte senza imparare la storia di fondo. In questa tesi, ho progettato, sviluppato e convalidato un'applicazione di apprendimento interattivo basata sulla Realtà Aumentata, che consente alle persone di apprendere le opere d'arte scansionandole. L'applicazione, con un'interfaccia interattiva, fornisce informazioni e conoscenze a ciò che le persone stanno guardando invece di perdere tempo a cercare su telefoni o libri. Può cambiare notevolmente il modo di educazione artistica.
Augmented reality interactive application for visual art education
CHEN, YUPENG
2020/2021
Abstract
Art, in general, consists of painting and sculptures, is widespread in cities, museums, and families. Artwork not only expresses an aesthetic value but also delivers cultural and historical knowledge. However, as the audiences, seldom people can read the inner meaning of these artworks by only watching these artworks without learning the background story. In this thesis, I designed, developed, and validated an interactive learning application based on Augmented Reality, that allows people to learn artworks by scanning them. The application, with an interactive interface, provides information and knowledge to what people are watching instead of wasting time on searching on phones or books. It can greatly change the way of art education.File | Dimensione | Formato | |
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YUPENG_CHEN_Thesis_MC_revised_3.pdf
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https://hdl.handle.net/10589/175161