The Dodona project explores the application of immersive technologies within the social and healthcare context, focusing on the Day Care Center for the Disabled (CDD3) at IRCCS “S. Maria Nascente” in Milan. Responding to the lack of suitable tools for creating sensory and interactive experiences for people with severe disabilities, Dodona integrates an immersive and multisensory system that recreates natural environments, leveraging extended reality to promote users’ psychosocial well-being and reduce social and healthcare inequalities. Following a Design Thinking approach, the project was developed based on an analysis of the specific needs of operators, center guests, and their families, identifying adaptability, interactivity, scalability, and simplicity as essential requirements for an accessible, user-friendly, and economically sustainable system. Dodona offers users a window into virtual natural environments integrated within the physical space of CDD3, stimulating emotions, memories, and cognitive activation — essential elements for reducing isolation and enhancing quality of life. The choice of “light” immersive technology — laser video projections with synchronized audio — allows users to enjoy these experiences without wearable devices, providing a shared, inclusive, and non-invasive experience. In addition to the direct benefits for the guests, Dodona creates ethical and social value by improving working conditions and quality of life for operators, offering flexible tools for customized activities through Dodona’s experiential meta-engine. Dodona represents an important step forward in social and healthcare innovation, demonstrating the effectiveness of design as a facilitator of interactive and inclusive experiences in therapeutic settings. The final proposal of a Kit integrating the Dodona system into a single solution ensures sustainable development and a credible expansion beyond the social and healthcare context. Although supported by solid theoretical research, Dodona requires empirical validation of the hypothesized results. Therefore, a pilot project is proposed to test and optimize the system, assessing its effectiveness and applicability in other care settings.
Il progetto Dodona esplora l’applicazione delle tecnologie immersive nel contesto sociosanitario, concentrandosi sul Centro Diurno Disabili (CDD3) dell’IRCCS “S. Maria Nascente” di Milano. In risposta alla mancanza di strumenti adeguati per creare esperienze sensoriali e interattive per persone con disabilità grave, Dodona integra un sistema immersivo e multisensoriale che riproduce ambienti naturali, sfruttando la realtà estesa per promuovere il benessere psicosociale degli utenti e ridurre le disuguaglianze sociali e sanitarie. Seguendo l’approccio del Design Thinking, il progetto si è sviluppato a partire da un’analisi delle esigenze specifiche di operatori, ospiti del Centro e delle loro famiglie, identificando i requisiti di adattabilità, interattività, scalabilità e semplicità per un sistema accessibile, di facile utilizzo ed economicamente sostenibile. Dodona offre agli utenti una finestra su ambienti naturali virtuali integrati nello spazio fisico del CDD3, stimolando emozioni, ricordi e attivazione cognitiva, elementi essenziali per ridurre l’isolamento e migliorare la qualità della vita. La scelta di una tecnologia immersiva “leggera” — proiezioni video con tecnologia laser e sincronizzazione audio — consente agli utenti di fruire di queste esperienze senza l’uso di dispositivi indossabili, garantendo un’esperienza condivisa, inclusiva e non invasiva. Oltre ai benefici diretti per gli ospiti, Dodona contribuisce a creare valore etico e sociale, migliorando le condizioni di lavoro e la qualità della vita degli operatori, e offrendo strumenti flessibili per attività su misura attraverso il meta-motore esperienziale del sistema. Dodona rappresenta un importante passo avanti nell’innovazione sociosanitaria, dimostrando l’efficacia del design come facilitatore di esperienze interattive in ambiti terapeutici e inclusivi. La proposta finale di un Kit che integra il sistema-prodotto Dodona in un’unica soluzione garantisce uno sviluppo sostenibile e un’espansione credibile anche oltre il contesto sociosanitario. Sebbene supportato da una solida ricerca teorica, Dodona richiede la verifica empirica dei risultati ipotizzati. Si propone quindi l’avvio di un progetto pilota per testare e ottimizzare il sistema, valutandone efficacia e applicabilità in altri contesti di assistenza.
Dodona: immersività e natura per gli ambienti di cura
Lovattini Borlenghi, Francesco
2023/2024
Abstract
The Dodona project explores the application of immersive technologies within the social and healthcare context, focusing on the Day Care Center for the Disabled (CDD3) at IRCCS “S. Maria Nascente” in Milan. Responding to the lack of suitable tools for creating sensory and interactive experiences for people with severe disabilities, Dodona integrates an immersive and multisensory system that recreates natural environments, leveraging extended reality to promote users’ psychosocial well-being and reduce social and healthcare inequalities. Following a Design Thinking approach, the project was developed based on an analysis of the specific needs of operators, center guests, and their families, identifying adaptability, interactivity, scalability, and simplicity as essential requirements for an accessible, user-friendly, and economically sustainable system. Dodona offers users a window into virtual natural environments integrated within the physical space of CDD3, stimulating emotions, memories, and cognitive activation — essential elements for reducing isolation and enhancing quality of life. The choice of “light” immersive technology — laser video projections with synchronized audio — allows users to enjoy these experiences without wearable devices, providing a shared, inclusive, and non-invasive experience. In addition to the direct benefits for the guests, Dodona creates ethical and social value by improving working conditions and quality of life for operators, offering flexible tools for customized activities through Dodona’s experiential meta-engine. Dodona represents an important step forward in social and healthcare innovation, demonstrating the effectiveness of design as a facilitator of interactive and inclusive experiences in therapeutic settings. The final proposal of a Kit integrating the Dodona system into a single solution ensures sustainable development and a credible expansion beyond the social and healthcare context. Although supported by solid theoretical research, Dodona requires empirical validation of the hypothesized results. Therefore, a pilot project is proposed to test and optimize the system, assessing its effectiveness and applicability in other care settings.File | Dimensione | Formato | |
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https://hdl.handle.net/10589/230339