This thesis examines the role of design in shaping contemporary digital environments, focusing on social networks as designed systems that orient users’ attention, interaction, and behavior. The research stems from the observation that the issues commonly associated with social media use — such as attentional fragmentation, difficulties in self-regulation, and emotional distress — are often interpreted as individual problems, attributed to excessive or improper use. However, this perspective tends to overlook the role of technical architectures, economic logics, and design choices that structure the digital experience. The research question guiding this work is: in what ways does design contribute to configuring the conditions of attentional experience within social networks, and what role can it play in making these conditions visible, interpretable, and critically negotiable? The aim of the thesis is not to develop new theories about the effects of digital media, but to consolidate and systematize existing contributions in the fields of communication design, interaction design, and critical media studies, translating them into a conscious and responsible design perspective. The adopted methodology combines a theoretical analysis of the literature on attention design and the engagement economy, an examination of the perceptual and physiological context of digital consumption, a review of the main ethical and regulatory frameworks, and a comparative analysis of case studies addressing digital well-being. The case analysis highlights how many existing design strategies tend to individualize responsibility for self-control, whereas the most critical and effective interventions make explicit the structures that shape and orient action. The thesis concludes by proposing a set of guidelines for communication designers, interpreting design not as a tool for behavioral optimization or control, but as a practice capable of introducing friction, awareness, and responsibility within digital environments.
La presente tesi analizza il ruolo del design nella costruzione degli ambienti digitali contemporanei, concentrandosi sui social network come sistemi progettati che orientano l’attenzione, l’interazione e i comportamenti degli utenti. La ricerca muove dalla constatazione che le criticità comunemente associate all’uso dei social media — quali frammentazione attentiva, difficoltà di autoregolazione e disagio emotivo — vengono spesso interpretate come problemi individuali, riconducibili a un uso eccessivo o scorretto. Tale lettura tende tuttavia a trascurare il ruolo delle architetture tecniche, delle logiche economiche e delle scelte progettuali che strutturano l’esperienza digitale. La domanda di ricerca che guida il lavoro è la seguente: in che modo il design contribuisce a configurare le condizioni dell’esperienza attentiva nei social network e quale ruolo può assumere nel rendere tali condizioni visibili, interpretabili e criticamente negoziabili? L’obiettivo della tesi non è produrre nuove teorie sugli effetti dei media digitali, ma consolidare e sistematizzare contributi già esistenti nei campi del design della comunicazione, dell’interaction design e degli studi critici sui media, traducendoli in una prospettiva progettuale consapevole. La metodologia adottata combina un’analisi teorica della letteratura sul design dell’attenzione e sull’economia dell’engagement, un approfondimento del contesto percettivo e fisiologico della fruizione digitale, l’esame delle principali cornici etiche e normative, e un’analisi comparativa di casi studio di intervento sul benessere digitale. L’analisi dei casi mette in luce come molte strategie progettuali esistenti tendano a individualizzare la responsabilità del controllo, mentre gli interventi più critici ed efficaci rendono esplicite le strutture che orientano l’azione. La tesi si conclude proponendo una serie di linee guida rivolte ai designer della comunicazione, interpretando il design non come strumento di ottimizzazione o controllo del comportamento, ma come pratica capace di introdurre frizione, consapevolezza e responsabilità all’interno degli ambienti digitali.
Attention please! La progettazione dell'esperienza social nell'epoca dell'economia dell'attenzione
Convento, Marco
2024/2025
Abstract
This thesis examines the role of design in shaping contemporary digital environments, focusing on social networks as designed systems that orient users’ attention, interaction, and behavior. The research stems from the observation that the issues commonly associated with social media use — such as attentional fragmentation, difficulties in self-regulation, and emotional distress — are often interpreted as individual problems, attributed to excessive or improper use. However, this perspective tends to overlook the role of technical architectures, economic logics, and design choices that structure the digital experience. The research question guiding this work is: in what ways does design contribute to configuring the conditions of attentional experience within social networks, and what role can it play in making these conditions visible, interpretable, and critically negotiable? The aim of the thesis is not to develop new theories about the effects of digital media, but to consolidate and systematize existing contributions in the fields of communication design, interaction design, and critical media studies, translating them into a conscious and responsible design perspective. The adopted methodology combines a theoretical analysis of the literature on attention design and the engagement economy, an examination of the perceptual and physiological context of digital consumption, a review of the main ethical and regulatory frameworks, and a comparative analysis of case studies addressing digital well-being. The case analysis highlights how many existing design strategies tend to individualize responsibility for self-control, whereas the most critical and effective interventions make explicit the structures that shape and orient action. The thesis concludes by proposing a set of guidelines for communication designers, interpreting design not as a tool for behavioral optimization or control, but as a practice capable of introducing friction, awareness, and responsibility within digital environments.| File | Dimensione | Formato | |
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https://hdl.handle.net/10589/251221