Large-scale cultural urban events such as Milano Design Week are characterized by temporal intensity, spatial dispersion, heterogeneous publics, and high informational density. In such contexts, static interface paradigms and generic personalization models prove insufficient to support diverse visitor needs and rapidly evolving situational conditions. While Adaptive User Interfaces (AUIs) have been extensively developed in domains such as e-commerce and healthcare, their theoretical and operational foundations remain underexplored within public cultural environments. This thesis investigates how AUIs can be systematically designed to support heterogeneous publics in temporally and spatially volatile event contexts while balancing personalization, serendipity, equity, and transparency. Grounded in the sociological lens of liquid modernity and informed by Diversity, Equity, and Inclusion (DEI) principles, the research adopts a Research-through-Design methodology to develop and articulate a transferable adaptive framework. The study integrates theoretical analysis, state-of-the-art case studies, and an empirical investigation conducted during Milano Design Week 2025, including digital ethnography and survey data. Findings reveal six structural dimensions shaping adaptation in festival environments: temporal ephemerality, spatial distribution, user heterogeneity, informational density, personalization–serendipity balance, and technical-operational validation. Building upon these insights, the thesis proposes a three-layer adaptive architecture integrating normative DEI principles, domain-specific festival dimensions, and a six-phase adaptation cycle (Acquisition → Modeling → Reasoning → UI Adaptation → Explainability → Feedback). The framework positions adaptation as a reflexive socio-technical infrastructure rather than a mere recommendation mechanism, embedding explainability and feedback as structural components. The research contributes a structured, transferable design framework for adaptive systems in public cultural contexts, advancing the discourse on inclusive and context-aware interaction in Human–Computer Interaction.
Gli eventi culturali urbani di larga scala, come la Milano Design Week, sono caratterizzati da intensità temporale, dispersione spaziale, eterogeneità dei pubblici ed elevata densità informativa. In tali contesti, i paradigmi di interfaccia statica e i modelli generici di personalizzazione risultano insufficienti a supportare le diverse esigenze dei visitatori e le condizioni situazionali in continua evoluzione. Sebbene le Adaptive User Interfaces (AUI) siano state ampiamente sviluppate in ambiti quali l’e-commerce e i sistemi di supporto sanitario, le loro basi teoriche e operative rimangono ancora poco esplorate nei contesti culturali pubblici. Questa tesi indaga come le AUI possano essere progettate in modo sistematico per supportare pubblici eterogenei in eventi caratterizzati da volatilità temporale e spaziale, bilanciando personalizzazione, serendipità, equità e trasparenza. Radicata nella prospettiva sociologica della modernità liquida e informata dai principi di Diversity, Equity, and Inclusion (DEI), la ricerca adotta una metodologia di Research-through-Design per sviluppare e articolare un framework adattivo trasferibile. Lo studio integra analisi teorica, casi studio di stato dell’arte e un’indagine empirica condotta durante la Milano Design Week 2025, che comprende etnografia digitale e dati collezionati tramite survey. I risultati individuano sei dimensioni strutturali che modellano l’adattamento nei contesti quali festival ed eventi: effimerità temporale, distribuzione spaziale, eterogeneità degli utenti, densità informativa, equilibrio tra personalizzazione e serendipità, e validazione tecnico-operativa. A partire da tali evidenze, la tesi propone un’architettura adattiva a tre livelli che integra principi normativi DEI, dimensioni specifiche di dominio e un ciclo di adattamento in sei fasi (Acquisizione → Modello → Ragionamento → Adattività → Spiegabilità → Feedback). Il framework concepisce l’adattamento come infrastruttura socio-tecnica riflessiva, piuttosto che come mero meccanismo di raccomandazione, incorporando spiegabilità e feedback come componenti strutturali. La ricerca contribuisce a definire un framework progettuale strutturato e trasferibile per sistemi adattivi nei contesti culturali pubblici, avanzando il dibattito sull’interazione inclusiva e context-aware nell’ambito della Human–Computer Interaction.
Designing for adaptivity: a theoretical framework for adaptive user interfaces in large-scale cultural urban events
Dolcino, Elena
2024/2025
Abstract
Large-scale cultural urban events such as Milano Design Week are characterized by temporal intensity, spatial dispersion, heterogeneous publics, and high informational density. In such contexts, static interface paradigms and generic personalization models prove insufficient to support diverse visitor needs and rapidly evolving situational conditions. While Adaptive User Interfaces (AUIs) have been extensively developed in domains such as e-commerce and healthcare, their theoretical and operational foundations remain underexplored within public cultural environments. This thesis investigates how AUIs can be systematically designed to support heterogeneous publics in temporally and spatially volatile event contexts while balancing personalization, serendipity, equity, and transparency. Grounded in the sociological lens of liquid modernity and informed by Diversity, Equity, and Inclusion (DEI) principles, the research adopts a Research-through-Design methodology to develop and articulate a transferable adaptive framework. The study integrates theoretical analysis, state-of-the-art case studies, and an empirical investigation conducted during Milano Design Week 2025, including digital ethnography and survey data. Findings reveal six structural dimensions shaping adaptation in festival environments: temporal ephemerality, spatial distribution, user heterogeneity, informational density, personalization–serendipity balance, and technical-operational validation. Building upon these insights, the thesis proposes a three-layer adaptive architecture integrating normative DEI principles, domain-specific festival dimensions, and a six-phase adaptation cycle (Acquisition → Modeling → Reasoning → UI Adaptation → Explainability → Feedback). The framework positions adaptation as a reflexive socio-technical infrastructure rather than a mere recommendation mechanism, embedding explainability and feedback as structural components. The research contributes a structured, transferable design framework for adaptive systems in public cultural contexts, advancing the discourse on inclusive and context-aware interaction in Human–Computer Interaction.| File | Dimensione | Formato | |
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https://hdl.handle.net/10589/252412