Sfoglia per ???browse.type.metadata.relationSchool??? ARC III - Scuola del Design
Usate la verità come pregiudizio
2015/2016 COLOMBO, CARLO FRANCESCO
The use of 3D software in the fashion luxury industry
2023/2024 Cotti Gelati, Stefania
use of wearable sensors in adaptive clothing for Alzheimer's patients
2022/2023 REN, KAIMIN
User centred city branding. Teoria e pratica per il city branding in un'ottica partecipativa
2014/2015 PIROTTA, CHIARA
User experience and environmental graphic design. Improving design of Shenzhen north station
2018/2019 CHEN, QIXUAN
User experience and user interface design of a meditation mobile application based on a wearable EEG device
2021/2022 Sana, Jan
User experience design and development of Magika : an inclusive multisensory environment
2017/2018 COSENTINO, GIULIA
User experience design applicato alla progettazione di interni. Progettazione di un modulo espositivo doccia per il concept store Nike in piazza Gae Aulenti
2013/2014 PELLEGRINI, MICHELE
User involvement in software development. A critical analysis of design thinking methods in enterprise software development process. The case study of Volkswagen Group IT
2012/2013 POLLINA, CLAUDIA CRISTINA
User perspective for urban regeneration : leveraging personas and customer journey maps in real estate development to generate economies of scale: the case of Carlo Riva Harbor by Bizzi & Partners
2023/2024 Luciani, Gabriele
User-centred evaluation methods for augmented and mixed reality. A working framework to inform and choose the best user evaluation methods based on multiple structured field surveys
2020/2021 PICARDI, ANDREA
User-friendly services in Public Administration: the Passport website : analysis and redesign for a fluid user experience
2021/2022 Ceccherini, Emanuele
Using drones in education. Technology solutions deal with China's situation during the COVID-19 pandemic
2019/2020 Cai, Yuanzhen
Utente digitale. Per un'analisi del Sé digitale tra società dell'informazione e società iperconnessa
2020/2021 Meo, Martina Africa
Utilizing storytelling in design practices in order to enhance engagement and bring out social value for communities
2019/2020 KOSMA, ÖYKÜ
Utilizzare la tecnologia per scoprire noi stessi. L'interazione tra l'uomo e i nuovi media nelle opere di Rafael Lozano-Hemmer
2019/2020 Mojetta, Fabio
Utilizzo della polpa di cellulosa proveniente dal macero nella realizzazione di presidi ortopedici d'immobilizzazione monouso
2011/2012 TORRETTA, SILVIA
Utopia e brutalismo. Giancarlo De Carlo. L'Istituto d'Arte di Urbino
2020/2021 Eugeni, Marco
UUS ! A PSS to uplift the social experiences around sport in Chinese universities
2016/2017 GUARINI, GIULIANO MODESTO
UX design applied to industrial automation : the re-design of a textile machine interface
2019/2020 MICHELINI, BIANCA
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